I’ve had a couple of revelations recently or the heading might have read: Fan Fiction. Why?
The first revelation came in the comments over on the Passive Voice blog. My standard ‘why’ question was being debated, and I was sticking to my standard ‘I don’t understand the impulse’ position, when I remembered writing a Dr Who story in my teens. Bang goes my ‘not understanding the impulse’.
The second revelation came when talking my nephew, who does like his fan fiction. I understood the impulse now, but I still didn’t understand ‘why’ people chose to invest so much energy into something they can’t sell. He was adamant that some fan fiction was better than the original fiction. You still can’t sell them, was my response to which he agreed, albeit a tad reluctantly. [EDIT: Kindle Worlds seems to be allowing people to sell fan fiction now, not sure how that is going to work out. A watching brief seems to be in order.]
However, this blog post is more about an insidious problem for writers of fan fiction rather than the legal and ethical concerns. I’m just mentioning them to get them out of the way—and to nail apologists for plagiarists hides to the wall (see below).
The final revelation came from an argument on another blog—I’m not sure which one—where the whole ‘nothing is original and therefore I can plagiarise to my heart’s content’ argument came up. That argument is bogus, bullshit, and should be thrust back down whichever throat it issues from whenever it is spoken, typed, or in any other way preached to the hard-of-thinking.
Philosophical bullshit based on a grain of truth (no story is truly original, but all creative stories are unique to the author) is still bullshit. If you don’t have any ideas of your own then don’t go stealing mine and asserting your rights to do so with sophistry and pedantry.
So, taking all three revelations as read, that pretty much everybody who writes will at some point write some form of fan fiction, that some fan fiction is extremely well written, and that it is still technically plagiarism and expect to see the inside of a courthouse if you try to steal another writer’s work and sell it without their consent, why do I still have a bit of a problem with fan fiction?
It’s to do with the fan fiction writer themselves. The most common reason people give for writing fan fiction (in my experience) beyond sheer love of the world and characters, is that it allows the writer to explore character and plot without them having to explore world building at the same time. In short, it’s easier for the tyro writer to focus on these aspects of writing rather than have to deal with the whole thing.
So what’s the problem with this?
Characters and plots are intimately linked to setting. If a writer creates a character, that is not the main protagonist of the story they are fanning (is that a term?—it’s a good one, because fan fiction does fan the flames that can lift a story or a series to a higher level. I’m not against fan fiction, I’m just against people thinking they should be ‘paid’ for writing fan fiction and that the original author should not get a cut—a big cut) then that character is linked to that world. Even if you file off the serial numbers and publish that work as being set in a different world, it will still bear the imprimatur of the original world being fanned.
The world you are born into, that you grow into, defines who you are. If I wrote a novel based in the… um… yeah that’ll do… the Star Wars universe and the story went so well that I decided to file off the serial numbers and release it as an original work then no matter how deep I go with the cutting and the editing, no matter how hard I try to create a different world, the character will still bear the marks of being born into a Star Wars world. Otherwise, it won’t be the same character.
So the story will be lesser for that reason. It’ll be a copy of a world run through photoshop. Jedi becomes some other warrior monkish order, the Empire becomes some other overpowering enemy, droids become some other semblance of AI. But all have the creative DNA of Star Wars running through them like “bloody prequels” through a stick of Blackpool rock.
(And yes I am well aware that people will start yelping about how Star Wars took this from here and that from there and then mashed them all together to make this amalgam of stuff that they called a universe. I’ve got news for you, that’s called World Building. If you take a whole bunch of stuff from a whole bunch of sources and create a world that works without looking like any other world that some other writer created using the same sources then you have committed World Building. It’s a skill, a craft, and in the hands of a master like Frank Herbert or Iain M. Banks [EDIT: RIP. Damn, I hate writing that, one of the finest writers of his generation] or Terry Pratchett, it is an art form. And I’m not talking about the gross level of this is a Space Opera world, or this is a Medieval European Fantasy world, or this is a Cyberpunk world. Those are genres and tropes. Not excuses for plagiarism using the NIO—nothing is original—defence.)
Plots are slightly different, this is where the NIO bullshit comes from, because plots really can be grouped into strands of creation running back to the dawn of time. So much so that modern writers of original works have to takes this into account when storytelling. “Look look, it’s a love story, oh… she died… look, look it’s a revenge story… oh he died… look, look it’s a legal story…” And so on.
You don’t actually have to kill off your characters, but you do have to point one way (the way everybody expects the plot to go) and go another. Unless of course you are so good at this writing malarkey that you can keep the readers on board because they love the characters so much that the plot is just what needs to happen to show the characters off (that is my favoured approach by the way: it is the most fun and the most difficult to pull off, which are my prime motivations for writing stuff in the first place. Though you do still need a strong storyline for them to follow. You don’t get anywhere with characters just wafting around with nothing to do).
But plots are constrained by the world. The byzantine politicking of Dune is entirely different from the more direct politics of the Hyperion Age. And, just as with characters, you can grind off the serial numbers to your heart’s content, but the story will still bear the faded marks of the world it was originally set in.
So what’s my problem with this?
When you are learning to write (particularly in the field of SF&F). You are essentially learning to balance character against plot against setting against idea and/or theme (I throw that last in because some people seem to think it’s important. It is, but I never think about it myself. To my mind, theme is a critic’s bread and butter. I’m a writer not a critic…snobby? Yup, you betcha, after all ‘snobby’ should be part of the definition of the word critic, so sod ’em.)
So you are only learning to balance character against plot when writing fan fiction. The world is already there, it’s set in stone, if you’re writing fan fiction then you have probably read it so many times that it is more real to you than the world you actually live in. You are not learning how to balance the character and plot against the setting (the theme/idea really will just take care of itself—really, stop thinking about that nonsense right now. Unless of course you like writer’s block because you get a lie in).
And you only have so many stories inside you. There are only so many characters and plots you can utilise. As time wears on you may find more, but they will still—essentially—derive from your earliest work. That’s just a fact of creative life. The thread of your thematic concerns, your characters, the plots you develop, can be traced all the way back to the first thing you wrote.
A fan fiction writer chooses to constrain those formative writing experiences in another writer’s world.
I’m just not sure that is very wise at all.
[EDIT: Since writing this, I have become aware of Mash-Ups… they do sound like fun :grin:]
PK’s Caveats: Caveat 1: I may not know what I’m blathering about. Caveat 2: There are no rules about writing, there are just things you can get terribly wrong. Caveat 3: If people apply the words never or always to storytelling techniques, ignore them.
First posted to ‘of Altered States’: http://www.ofalteredstates.com/blog/